• Previous Endeavors

    Prelim Media

    I've worked with a various teams to make social media assets that have ranged from helping with video editing, capturing gameplay elements, and working on sound design to amplify and heighten the experience.|

    In the example here for Deadspace all the audio you hear was worked on by me, from in game recordings.

    Sound Design

    I am always improving my sound design skills. I worked on all the audio in this short Star Wars skit, as part of the Daka productions team. I accomplished this with my own field recordings on set, using sounds from my libraries, as well as creating new sounds to fit alongside as close to star wars as I could get.

    Wwise Integration

    A small demo using Wwise sample project of the Cube game. Sounds were put in utilizing Wwise. All vocalizations and Folley were created by me. The weapon sounds are edited sounds from libraries. Music is original and composed by me.

    Unity Demo

    A small Unity game demo with Fmod integration. All sound design is original and done by me. The theme was to try to imitate Dexter's Laboratory. Needless to say, I had a fun time making all the strange sounds fit into the realm of the mad scientist's lair.